

It must be said however, that this isn’t a bad thing because thankfully the production values and implementation do the source material justice, and if anything, Alien Swarm perhaps marks the closest a game has ever come to emulating the action in Aliens.īut whoa there, easy tiger. Speaking of Cameron’s classic, Alien Swarm makes no qualms in lifting as much from it as possible, whether it be the infested colony plot or memorable quips like “anytime, anywhere”. The former of which was a mild obsession for me and my brother back in the Amiga days and was probably the closest we would ever come to feeling like Gorman in James Cameron’s Aliens. When I read about Alien Swarm I was thrilled, not least because it was a free multiplayer coop shooter, but because it was effectively Hired Guns meets Alien Breed or even The Chaos Engine. Valve also released a software development kit with the game allowing modders to have their way with it right from the get go. For free, as in: it poses no threat to your finances. During development Valve hired the team and helped complete the project, releasing it about a month ago for free simply as Alien Swarm. Alien Swarm started out as a mod for Unreal Tournament 2004 and later spawned a sequel developed for the Source engine titled Alien Swarm: Infested. Any PC flavoured Steam user will more than likely be aware of Alien Swarm by now and some of our forum lounge lizards will know that I’ve been playing it on and off since it was released.
